/ Arzngng / Legendary Two-Handed Adamantite Chain-Link Flail
[ +15 Strength, +5 Agility, +20% Damage, +10% More Fire Damage, +Ranged Attack +10% Critical Hit Chance, 7m Chain Length, +5% Chance for Fireball, 2m radius + Burning Status (Level 2) ] (acts as both flail and morning star with the chain contained in the haft)
/ Frost Reaver / Legendary Ghost-Steel Short Sword
[ +10 Strength, +5 Agility, +10% More Damage as Frost, +30% More vs Fire Using Creatures, Demons and Undead, +5% Cumulative Chance per Successful Strike to Cause any Possessing Entity so struck to be temporarily drawn into the blade of the sword, giving the sword 1-3 abilities of that entity until the next Possessed creature is encountered ]
Lore
[ This wicked looking blade is the bane of undead, demons and many mages – as all lesser undead and demons count as possessed entities, some liches and vampires depending on the method of creation, and any creature dominated or possessed by a mage, thus potentially robbing the mage permanently of some of his spells – this weapon is greatly feared by such mages as a result, if they know of its existence ]
/ Whip of Cruel Punishments / Legendary Dragon Bone Cat-of-Nine-Tails
[ +10 Agility, +2% More Damage for each Tail to strike (1-3 Tails per 50 Agility)
Discord: Attack the Nearest Friend for 1-3 rounds
Greed: Attempt to Defend your favourite item at the expense of Attack 3-9 rounds
Deceit: Attack Anyone Else for 1-3 rounds
Pain: +20% More Damage, for 1-3 rounds
Illusion: Mirror Image of attacker 1-3 rounds
Despair: -20% to Strength, Constitution and Luck for 1-3 rounds
Fear: Run away for 1-3 rounds
Confusion: Random action: fear, forgetfulness or discord for 1-3 rounds, each round
Forgetfulness: Stand and look around stupidly, but defend yourself, for 1-3 rounds
[ Each Tail does damage, and most require a saving throw. The first successful effect will proc only, all others then do damage ]
/ Sifu Lee’s Humble Attire / Set (4)
/ Sifu Lee’s Accurate Nunchaku / Legendary Iron-Wood
[ +15 Luck, +20% Attack Speed, +10% Damage, Every miss grants +25% Accuracy and +15% Critical Chance on the next attack, Every critical hit grants -25% Accuracy and -15% Critical Chance on next attack of antagonist ] (see Monk Attire for the rest of the set)
/ Serendipitous Sai / Legendary Mithril Set (2)
[ +10 Agility, +10 Luck, +10% Damage, Sai +1, +10% Attack Speed, +10% Deflection (per Sai), for every attack that hits protagonist, increases Deflection by 10%, Resets as soon as a melee attack is deflected, for every attack that hits antagonist, increases 10% Attack Speed, Resets as soon as attack misses ]
/ Bone Scythe of Kraazacht / Legendary Adamantite Bone Claw
[ +20 Intellect, +10 Strength, +20% More Damage, +20% Critical Hit, Absorbs 5 Strength, Intellect and Agility per strike and gives it to the user, 15 seconds, stacks 10 times, Grants Aura of Kraazacht: 1/2/3% life leech per person per round within 1/2/3m radius, at 75/50/25% health, lasts for 1 minute ] (Can only be welded by evil and unseelie committed champions)