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Amulets, Holy Symbols & Bracelets

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Note: almost all amulets can have the same enchantments as rings, however, as only one amulet can be worn at a time (multiple holy symbols can be worn, but usually only the bonuses from the first applies), necklaces are thus a lot rarer and significantly more costly – typically 2-4  times the price of a ring.  See ring enchantments for a comprehensive list.

/ Holy Symbol of Anthul / Rare Mini Harp Necklace

[ +5 Charisma, +10 Lore, +5 Persuade ]

/ Holy Symbol of Anthul / Rare Mini Harp Necklace

[ +5 Charisma, +10 Lore, +5 Enchanting ]

/ Holy Symbol of Lindane / Rare Mini Bow Necklace

[ +5 Agility, +10 Tracking, +5 Long Bow ]

/ Holy Symbol of Cylvai / Rare 3-Star Necklace

[ +5 Intellect, +10 Spellcraft, +5% Healing Given ]

/ Holy Symbol of Seti / Rare Wooden Clover Necklace

[ +5 Luck, +10 Camping, +5% Movement Speed ]

/ Greater Bracelet of Health / Elite Silver Filigree

[ +10 Vitality, +5% Health, +15% Bonus to Healing Received, +15% Poison/Disease Resistance ] (this item also has the added feature of showing the red/yellow/blue status bars for health, stamina and mana, all in a neat little row)

/ Greater Bracelet of Healing / Elite Silver Filigree

[ +10 Charisma, +10% to all Healing Given and Received, Breath of Life +1, Remove Debuff +1, Group Heal +1 ]

/ Amulet of B’Anh Goldaire / Elite Silver Harp Holy Symbol

[ +10 Charisma, +5 Luck, +10 Lore, +10 Persuade, +20% LLR, +20% Mental Resistance ]

/ Holy Symbol of Seti / Elite Wooden Clover

[ +10 Luck, +5 Vitality, Removes Racial Statistic Debuff, +10% Movement Speed ]

/ Holy Symbol of Cylvai / Elite 3-Star Necklace

[ +10 Charisma, +5 Intellect, +5 Lore, +15% Elemental Resistance, Can Cast One Spell or Ability 1/day for Free ]

/ Suene / Elite Silver

[ +10 Perception, +15% Detect Hidden, +25% Find Secret Doors and Compartments ]

/ Greater Amulet of Hidden Dangers / Elite Bone and Silk

[ +5 Agility, +10 Perception, +33% Find Traps, +10% Mental Resistance, Detects traps, landslides and other natural disasters ]

/ Skull-and-Cross-Bones Necklace / The Accord / Legendary Gold & Bone

[ +10 Intellect, +10 Vitality, +5% Health, Stamina & Mana, +40% Poison Resistance, Accord of Pirates: Can bind Any Rogue to Contractus Obligatio, Truthreading 1/week ]

/ Lost and Found / Legendary Gold Necklace & Compass

[ +10 Luck, +10 Survival, +20 Orienteering & Navigating, +5% Find Gold, +25% Find Secret Doors and Hidden Passages, Calm Seas 1/week ] (note, using the weekly power has a 1% chance of attracting attention from the Kraken, and .001% Chance of attracting Leviathan)

/ 3-Moons Amulet / Legendary Silver and Platinum

[ +10 Divine Influence, +10 Persuade, Night Vision
Prayer 3/week, Adds one of the following for 3 hours:
White Ei: +15 Vitality, +20% Poison Resistance
Red Maor: +15 Charisma, +25% Life Leech Resistance
Blue Iss: +15 Luck, +40% Dodge ]

/ Arkho’s Courage / Legendary Silver and Blood-Steel

[ +10 Vitality, +10% Mental Resistance, once per 3 Rounds, on any Damage Check that would cause either a Status Effect or Fatal Damage, the Roll is made again with +25% Bonus Resistance ]

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