Specialist Classes

Upon achieving a specialist class (typically Level 60-70), the character gains 4 Active and 4 Passive Abilities (with some variations), and some bonus abilities and spell combinations. The different types and the classes that can achieve them include:

Alchemist (Mage, Rogue, Priest, can begin at level 1) Hahz
Assassin (Rogue and Archer) Baeloth
Augur (Mage) (can begin at level 1) Ygraith
Barbarian (can begin at level 1) Anguroch
Bard (any 2 Hybrid except Mage) Anthul
Battle Mage (Warrior and Mage) Cha
Blade Master (Warrior, Knight, Rogue) Llashet
Commander (Archer and Evoker) Odgallum
Death Knight (Necromancer & Warrior) Liazh
Demon (Demonologist) Nawaga
Demi-god (any after level 100) Nameless
Deva (Priest, Knight) Asphodel
Divine Knight (Warrior, Knight, Priest) Seti
Druid (can begin at level 1) Cylvai
Enchanter (Mage, High Elf, Gold Dwarf) Durdain
Evoker (Mage) (can begin at level 1) Daffadh
Golemancer (Mage) Gworsh
Healer (Priest) (can begin at level 1) Sorin-ya
Hunter (Archer) (can begin at level 1) Horwein
Immaculate (Psion and Monk) Bessarkad
Jack-of-All-Trades (Rogue) (can begin at level 1) Isserad
Lich (Necromancer) Krazaacht
Mafia Boss (Rogue) Leviathan
Mentat (Psion and Warrior) Jhangis
Merchant/Politician (any, can begin at level 1) Pol
Mesmer (Mage) (can begin at level 1) Issolth
Monk (can begin at level 1) Enh
Oracle (Diviner and Priest) Una
Paladin (Warrior, Knight) Ker-Mordann
Corrupted Master (Necromancer and Monk) Ixquotl
Pirate Captain (Rogue and Warrior) Huang
Psion (Mage, can begin at level 1) Allander
Ranger (Archer) Lindane
Shadow Master (Mesmer and Rogue) Kresht
Shaman (Priest, can begin at level 1) Deon
Spy Master (Rogue) Jango-Chan
Unholy Blight (Necromancer and Priest, can begin at level 1) Ulgorrim
Warlord (Warrior, Knight) Aras
Zen (Archer and Monk) Aidann

Note: Next to each specialisation is the presiding deity. Failure to comply with at least a few of that deities essential preferences will result in loss of the specialisation until the appropriate alignment is renewed.

Specialist Extra Ability Bonuses
Bard: Bonus Spells as Song, 2 per 5 levels
Battlemage: 1 Bonus Ability point per 10 levels, combat abilities only
Blademaster/ Monk: Passive Master, 1 Active Ability for 2 Passive Ability points
Enchanter / Alchemist: 1 Bonus Ability per 10 levels, non-combat abilities only
Paladin: 2 Aegis Ability points per 5 levels, can use 2 Aegis Spells at once
Ranger: 1 Bonus Survival Ability per 5 levels, all level 3 survival abilities increase to level 4 automatically (fade, stoic, toughness, willpower etc)
Shadowmaster: 1 Bonus Stealth Ability per 5 levels, can swap/change 1 Rogue Ability / month
Summoner/Necromancer: 1 Bonus Summon Spell point per 5 levels
Warlord: 1 Bonus Active Ability per 5 levels

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