Ioun Stones

Ioun Stones & Gems

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/ Red Ruby Ioun Stone / Elite

[ 3-13 Fire Missiles 3/day, Fireball 1/day, Fireshield 1/day ]

/ Blue Ioun of Storm Escalation / Elite

[ Chain Lightning I, 1/round, 5% Cumulative chance to proc Chain Lightning Cascade on Physical Attacks, thereafter 100% Diminishing Cumulative Chance to cause extra proc on anyone in the vicinity (3m distance or less) affects Friend and Foe alike ]

/ Lindane’s Mentata / Set (2)

/ Orb of Lindane / Eye of the Needle / Legendary White Ioun Stone

[ +10 Agility, +10 Intellect, +25% Detect Hidden, +33% Accuracy, +10% Critical Hit Chance, -10% Antagonist Critical Hit Chance, +20% Damage to All Ranged Attacks & Ranged Debuffs (includes Duration), Slow (50%) One Creature 2/day, Stun Blast 1/day 3-4 seconds – can only be used on melee attackers ] (The eye can be hit by melee attacks or ranged attacks: -75% accuracy to hit, if successful disabled for 10-100 seconds) (Requires 60 Intellect and 60 Agility, Ranger or Summoner Class Only, Replaces Head Armour, Maximum 3 Ioun Stones can be worn – floated – at one time)

/ Lindane’s Eyepatch / Legendary Shadow-Leather

[ +10 Intellect, +20 Tracking, -33% Accuracy, +15% Mental Resistance, Renew Mana +100% ]

/ Lindane’s Mentata / Set (2)

[ +10 Luck, +25% Accuracy, +25% Detect Hidden, +20 Lore (ALL), +10 Perception, +10 Spellcraft, +10 Concentration ]

Lore
[ The Orb of Lindane is the Gods left eye. During the first age, when many of the Gods still battled each other in person, as legend would have it, Lindane’s left eye was plucked out by Liazh, the God of Chains, who held him prisoner for a time. The eye somehow made it out of the prison, and eventually into the hands of the High Ranger, Lord Utteron. The High Priest then managed to free his God and was gifted with the Orb as his reward ]

/ Eye of Ivchna / Legendary Dark Grey Ioun Stone

[ +15 Intellect, Greater Identify 3/day, Greater Curse 3/week: Causes Debuff on Highest Statistic and Highest Defence to the most powerful creature present – regardless of friend or foe (other than user) -25/50/75% Reduction based on Roll and Lich Transformation, 1 minute per 10 level difference, minimum 1 minute ] (The eye replaces the living eye of the user, and begins the Lich Transformation, even though it floats above ones head – Mages, Priests, Monks only)

/ Hand of Ivchna / Legendary

[ +10 Strength, +5% More Melee Damage, +10/20/30% Health Increase based on Lich Transformation, +10/20/30% Spell Power, +15% Cast Speed, Leeching Claw 3/day, Absorbs 10/20/30% of Attack Damage as Health, +3/6/9% of Total if a LLR roll is failed, +20% Frost Melee Buff (melee weapon or hand) ] (the hand replaces the living hand of the user, and begins the Lich Transformation, Mages, Priests, Monks only)

/ Ivchna’s Vestments / Legendary Set (2)

[ +20% Cast Speed, +20% More Spell Damage ]

/ Skull of Ivchna /

[ The Demi-Lich Ivchna is asleep, do you want to wake it up? Caveat Emptor! ]

/ Golden Eye Ioun Stone / Legendary

[ +10 Charisma, +20% Fire Resistance, +3% Fire Resistance Cap
Gaze of Cha: Weakness to Fire (25%), Automatically targets 1 foe / encounter
Royal Buff: Enhance Health/Mana/Stamina 1/day +10% (Choose one) Lasts 1 hour
Invisibility Purge: 1/week, pulls all creatures out of the fade, halts etherealness and strips shape change transformation, and illusions such as Mirror Image, Blur and Obscure

Greater Knowledge: cannot forget anything seen or heard ]
(Minimum level 40 Required)

/ Ygraith’s Farseeing Eye / Archer’s Bane / Legendary Yellow Ioun Stone

[ +10 Intellect, +10 Tracking, Clairvoyance 3/day, +25% Night Vision, +25% Piercing Resistance, 25% chance to reflect missiles / magic orbs back to attacker, +50% Translate Ancient Script, Cannot be Shot Down, but can be grabbed from Melee, -50% Accuracy Chance ] (Minimum level 40, 60 Intellect Required)

/ Triple Ioun Stone Set: Red White Blue / The Moons of Una / Legendary

[ Each of these Ioun Stones Grant +15% Fade Duration and +25% Hide in Shadows, Night Vision +50% (cumulative), One Ioun: ineffective during the hours 7am to 6pm, Two Iouns: during 9am to 4pm, Three: 11am to 2pm, unless there is an eclipse ]

White Ei: Enhances Strength and Constitution, Warrior, Barbarian, Dwarf, Human
Red Maor: Enhances Agility and Luck, Rogue, Archer, Beastmen, Beast
Blue Iss: Charisma and Intellect, Priest, Mage, Sprite, Elf ]
[ +5% to Each Attribute and Gain +5 Levels (can temporarily exceed 150 stat limit and 100 level limit) add 5% to the total with each Ioun in possession, lasts 1 minute per 10 Charisma, 1/month per Ioun (cumulative) enhances everyone in a 10m radius, plus 2 extra times per month during the particular Waxing Moon Phase within the year with 200% more effectiveness for that Ioun ]

/ The Psion’s Ioun / Compos Mentis / Legendary Black Ioun Stone

[+15 Intellect, Teleport +1, Telekinesis +1, Charm +1, Dominate +1, Allows Two Aegis Spells Simultaneously ]

/ The Festering Orb / Legendary Dark Green Ioun Stone

[ +5 Intellect, +5 Charisma, Summon Zombie +1, Ghoul +1, Vampire +1, Unholy Aura +1, Grants +25% To All Undead Minion Abilities within 30m Radius ]

/ Ix Unholy Eye / Black and Green Ioun Stone

[ Confusion, Unlimited, Works on All in 30m AoE, Disintegrate 1/day, affects Random Person (Limb Chosen at Random) or Random Equipment, Madness, 5% Cumulative Chance per Round the Ioun is Active ]

/ Eye of the Dwarf Lords / Arkenstone / Legendary Gem

[ This multi-coloured gem grants +20 Intellect, +15% to All Wealth Found, +25% to Dwarven Greed, Truesight 1/week, Truthreading 1/week ]

/ Odie’s Diamond / Legendary

[ True Sight 3/week, Medium Light (Unlimited), Darkness 3/day ]

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